A game I made in a few hours last night (technically made a few small tweaks in the morning). A friend came by and played the last-night iteration, and caught a few flaws (the controls were originally explained as "left, right, down to move" which was pretty misleading). Of course the game could use much tweaking to become more fun (like, it's most definitely not balanced at all and becomes impossible at one point... -- and I think there are better ways to score than time: number of spluts? Collecting tokens?), but I'd say not bad for a few hours!